| Skill Name (Level) | Type | MP | Range | SP Cost | Description |
| Level 40 | |||||
Backstab (1) | Active | 53 | 40 | 9300 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1107. |
Backstab (2) | Active | 55 | 40 | 9300 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1176. |
Backstab (3) | Active | 57 | 40 | 9300 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1249. |
Confusion (5) (spellbook) | Active Magical | 35 | 600 | 28000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (1) | Active | 36 | 40 | 9300 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1107. |
Deadly Blow (2) | Active | 37 | 40 | 9300 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1176. |
Deadly Blow (3) | Active | 38 | 40 | 9300 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1249. |
Drain Health (17) (spellbook) | Active Magical | 25 | 600 | 9300 | Absorb the target's HP. Power 49. |
Drain Health (18) (spellbook) | Active Magical | 27 | 600 | 9300 | Absorb the target's HP. Power 50. |
Drain Health (19) (spellbook) | Active Magical | 27 | 600 | 9300 | Absorb the target's HP. Power 52. |
Unlock (6) | Active | 35 | 40 | 28000 | Opens level 1 doors at 100 percent probability and opens level 2 doors at 75 percent probability. Requires 5 Keys of a Thief. Also opens chests. |
Freezing Strike (3)(spellbook) | Active Magical | 18 | 600 | 14000 | Freezes an enemy, instantly reducing their speed. Power 30. Effect 2. |
Freezing Strike (4)(spellbook) | Active Magical | 18 | 600 | 14000 | Freezes an enemy, instantly reducing their speed. Power 31. Effect 2. |
Hex (1) (spellbook) | Active Magical | 18 | 600 | 28000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (3)(spellbook) | Active Magical | 18 | 600 | 28000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (13) | Active | 40 | 40 | 9300 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 123. Effect 4. |
Sting (14) | Active | 41 | 40 | 9300 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 131. Effect 4. |
Sting (15) | Active | 43 | 40 | 9300 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 139. Effect 5. |
Critical Power (3) | Passive | 0 | 0 | 28000 | Inflicts additional damage during critical attacks. |
Dagger Mastery (9) | Passive | 0 | 0 | 9300 | Increases P. Atk. when using a dagger. |
Dagger Mastery (10) | Passive | 0 | 0 | 9300 | Increases P. Atk. when using a dagger. |
Dagger Mastery (11) | Passive | 0 | 0 | 9300 | Increases P. Atk. when using a dagger. |
Expertise C (2) | Passive | 0 | 0 | Free | You become familiar with C-Grade equipment. |
Light Armor Mastery (11) | Passive | 0 | 0 | 9300 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (12) | Passive | 0 | 0 | 9300 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (13) | Passive | 0 | 0 | 9300 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Silent Move (1) | Toggle | 7 | 0 | 28000 | Disables preemptive attacks from enemies. Continuously consumes MP. |
Vicious Stance (6) | Toggle | 7 | 0 | 28000 | Increases critical attack power. MP will be consumed continuously. |
| Level 43 | |||||
Backstab (4) | Active | 57 | 40 | 9600 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1325. |
Backstab (5) | Active | 58 | 40 | 9600 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1405. |
Backstab (6) | Active | 60 | 40 | 9600 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1488. |
Confusion (6) (spellbook) | Active Magical | 38 | 600 | 29000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (4) | Active | 38 | 40 | 9600 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1325. |
Deadly Blow (5) | Active | 40 | 40 | 9600 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1405. |
Deadly Blow (6) | Active | 41 | 40 | 9600 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1488. |
Drain Health (20) (spellbook) | Active Magical | 28 | 600 | 9600 | Absorb the target's HP. Power 53. |
Drain Health (21) (spellbook) | Active Magical | 28 | 600 | 9600 | Absorb the target's HP. Power 55. |
Drain Health (22) (spellbook) | Active Magical | 29 | 600 | 9600 | Absorb the target's HP. Power 57. |
Unlock (7) | Active | 39 | 40 | 29000 | Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 5 percent probability. Requires 6 Keys of a Thief. Also opens chests. |
Freezing Strike (5)(spellbook) | Active Magical | 19 | 600 | 14000 | Freezes an enemy, instantly reducing their speed. Power 33. Effect 2. |
Freezing Strike (6)(spellbook) | Active Magical | 19 | 600 | 14000 | Freezes an enemy, instantly reducing their speed. Power 34. Effect 2. |
Hex (2) (spellbook) | Active Magical | 19 | 600 | 29000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (4)(spellbook) | Active Magical | 19 | 600 | 29000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (16) | Active | 43 | 40 | 9600 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 148. Effect 5. |
Sting (17) | Active | 44 | 40 | 9600 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 157. Effect 5. |
Sting (18) | Active | 45 | 40 | 9600 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 166. Effect 5. |
Veil (1) | Active | 45 | 500 | 29000 | Blurs enemy's vision, discouraging aggressive behavior. |
Acrobatic Move (2) | Passive | 0 | 0 | 29000 | Dodging abilities increase when running. |
Create Common Item (5) | Passive | 0 | 0 | Free | Creates level 5 common items. |
Dagger Mastery (12) | Passive | 0 | 0 | 9600 | Increases P. Atk. when using a dagger. |
Dagger Mastery (13) | Passive | 0 | 0 | 9600 | Increases P. Atk. when using a dagger. |
Dagger Mastery (14) | Passive | 0 | 0 | 9600 | Increases P. Atk. when using a dagger. |
Esprit (2) | Passive | 0 | 0 | 29000 | Increases HP/MP regeneration while running. |
Light Armor Mastery (14) | Passive | 0 | 0 | 9600 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (15) | Passive | 0 | 0 | 9600 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (16) | Passive | 0 | 0 | 9600 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Quick Step (2) | Passive | 0 | 0 | 29000 | Increases Speed. |
Vicious Stance (7) | Toggle | 8 | 0 | 29000 | Increases critical attack power. MP will be consumed continuously. |
| Level 46 | |||||
Backstab (7) | Active | 62 | 40 | 13000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1574. |
Backstab (8) | Active | 64 | 40 | 13000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1664. |
Backstab (9) | Active | 66 | 40 | 13000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1757. |
Confusion (7) (spellbook) | Active Magical | 42 | 600 | 38000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (7) | Active | 42 | 40 | 13000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1574. |
Deadly Blow (8) | Active | 43 | 40 | 13000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1664. |
Deadly Blow (9) | Active | 44 | 40 | 13000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1757. |
Drain Health (23) (spellbook) | Active Magical | 30 | 600 | 13000 | Absorb the target's HP. Power 58. |
Drain Health (24) (spellbook) | Active Magical | 30 | 600 | 13000 | Absorb the target's HP. Power 60. |
Drain Health (25) (spellbook) | Active Magical | 32 | 600 | 13000 | Absorb the target's HP. Power 61. |
Summon Treasure Key (1) | Active | 0 | 0 | 38000 | Summons Treasure Chest Keys. Summons 2-3 keys between grades 3 and 5. Consumes 2 Thief Keys. |
Unlock (8) | Active | 43 | 40 | 38000 | Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 30 percent probability. Requires 7 Keys of a Thief. Also opens chests. |
Freezing Strike (7)(spellbook) | Active Magical | 20 | 600 | 19000 | Freezes an enemy, instantly reducing their speed. Power 36. Effect 2. |
Freezing Strike (8)(spellbook) | Active Magical | 22 | 600 | 19000 | Freezes an enemy, instantly reducing their speed. Power 37. Effect 2. |
Hex (3) (spellbook) | Active Magical | 22 | 600 | 38000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (5)(spellbook) | Active Magical | 22 | 600 | 38000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (19) | Active | 47 | 40 | 13000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 175. Effect 5. |
Sting (20) | Active | 48 | 40 | 13000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 185. Effect 5. |
Sting (21) | Active | 49 | 40 | 13000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 196. Effect 5. |
Veil (2) | Active | 49 | 500 | 38000 | Blurs enemy's vision, discouraging aggressive behavior. |
Boost Evasion (2) | Passive | 0 | 0 | 38000 | Increases Evasion. |
Dagger Mastery (15) | Passive | 0 | 0 | 13000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (16) | Passive | 0 | 0 | 13000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (17) | Passive | 0 | 0 | 13000 | Increases P. Atk. when using a dagger. |
Esprit (3) | Passive | 0 | 0 | 38000 | Increases HP/MP regeneration while running. |
Light Armor Mastery (17) | Passive | 0 | 0 | 13000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (18) | Passive | 0 | 0 | 13000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (19) | Passive | 0 | 0 | 13000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (8) | Toggle | 9 | 0 | 38000 | Increases critical attack power. MP will be consumed continuously. |
| Level 49 | |||||
Backstab (10) | Active | 67 | 40 | 20000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1853. |
Backstab (11) | Active | 69 | 40 | 20000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1953. |
Backstab (12) | Active | 71 | 40 | 20000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2057. |
Confusion (8) (spellbook) | Active Magical | 44 | 600 | 61000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (10) | Active | 46 | 40 | 20000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1853. |
Deadly Blow (11) | Active | 47 | 40 | 20000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1953. |
Deadly Blow (12) | Active | 48 | 40 | 20000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2057. |
Drain Health (26) (spellbook) | Active Magical | 32 | 600 | 20000 | Absorb the target's HP. Power 63. |
Drain Health (27) (spellbook) | Active Magical | 33 | 600 | 20000 | Absorb the target's HP. Power 65. |
Drain Health (28) (spellbook) | Active Magical | 34 | 600 | 20000 | Absorb the target's HP. Power 66. |
Trick (1) | Active | 54 | 400 | 61000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Bleed (3) | Active | 67 | 40 | 61000 | Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 5. |
Freezing Strike (9)(spellbook) | Active Magical | 23 | 600 | 31000 | Freezes an enemy, instantly reducing their speed. Power 39. Effect 2. |
Freezing Strike (10)(spellbook) | Active Magical | 23 | 600 | 31000 | Freezes an enemy, instantly reducing their speed. Power 40. Effect 2. |
Hex (4) (spellbook) | Active Magical | 23 | 600 | 61000 | Temporarily reduces a target's P. Def. Effect 3. |
Poison (2) (spellbook) | Active Magical | 23 | 600 | 61000 | Instantly poisons enemy. Effect 5. |
Power Break (6)(spellbook) | Active Magical | 23 | 600 | 61000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (22) | Active | 51 | 40 | 20000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 206. Effect 5. |
Sting (23) | Active | 52 | 40 | 20000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 217. Effect 5. |
Sting (24) | Active | 54 | 40 | 20000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 229. Effect 5. |
Veil (3) | Active | 54 | 500 | 61000 | Blurs enemy's vision, discouraging aggressive behavior. |
Create Common Item (6) | Passive | 0 | 0 | Free | Creates level 6 common items. |
Dagger Mastery (18) | Passive | 0 | 0 | 20000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (19) | Passive | 0 | 0 | 20000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (20) | Passive | 0 | 0 | 20000 | Increases P. Atk. when using a dagger. |
Esprit (4) | Passive | 0 | 0 | 61000 | Increases HP/MP regeneration while running. |
Light Armor Mastery (20) | Passive | 0 | 0 | 20000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (21) | Passive | 0 | 0 | 20000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (22) | Passive | 0 | 0 | 20000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (9) | Toggle | 9 | 0 | 61000 | Increases critical attack power. MP will be consumed continuously. |
| Level 52 | |||||
Backstab (13) | Active | 73 | 40 | 29000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2164. |
Backstab (14) | Active | 73 | 40 | 29000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2274. |
Backstab (15) | Active | 75 | 40 | 29000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2388. |
Confusion (9) (spellbook) | Active Magical | 48 | 600 | 88000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (13) | Active | 50 | 40 | 29000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2164. |
Deadly Blow (14) | Active | 50 | 40 | 29000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2274. |
Deadly Blow (15) | Active | 51 | 40 | 29000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2388. |
Divine Inspiration (1) | Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
Drain Health (29) (spellbook) | Active Magical | 34 | 600 | 29000 | Absorb the target's HP. Power 68. |
Drain Health (30) (spellbook) | Active Magical | 35 | 600 | 29000 | Absorb the target's HP. Power 70. |
Drain Health (31) (spellbook) | Active Magical | 35 | 600 | 29000 | Absorb the target's HP. Power 72. |
Lure (1) | Active | 44 | 400 | 88000 | Quietly lures an enemy. |
Trick (2) | Active | 56 | 400 | 88000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Unlock (9) | Active | 47 | 40 | 88000 | Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 75 percent probability. Requires 8 Keys of a Thief. Also opens chests. |
Freezing Strike (11)(spellbook) | Active Magical | 24 | 600 | 44000 | Freezes an enemy, instantly reducing their speed. Power 42. Effect 2. |
Freezing Strike (12)(spellbook) | Active Magical | 24 | 600 | 44000 | Freezes an enemy, instantly reducing their speed. Power 43. Effect 2. |
Hex (5) (spellbook) | Active Magical | 24 | 600 | 88000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (7)(spellbook) | Active Magical | 24 | 600 | 88000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (25) | Active | 55 | 40 | 29000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 241. Effect 6. |
Sting (26) | Active | 55 | 40 | 29000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 253. Effect 6. |
Sting (27) | Active | 56 | 40 | 29000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 266. Effect 6. |
Veil (4) | Active | 56 | 500 | 88000 | Blurs enemy's vision, discouraging aggressive behavior. |
Critical Power (4) | Passive | 0 | 0 | 88000 | Inflicts additional damage during critical attacks. |
Dagger Mastery (21) | Passive | 0 | 0 | 29000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (22) | Passive | 0 | 0 | 29000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (23) | Passive | 0 | 0 | 29000 | Increases P. Atk. when using a dagger. |
Esprit (5) | Passive | 0 | 0 | 88000 | Increases HP/MP regeneration while running. |
Expertise B (3) | Passive | 0 | 0 | Free | You become familiar with B-Grade equipment. |
Light Armor Mastery (23) | Passive | 0 | 0 | 29000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (24) | Passive | 0 | 0 | 29000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (25) | Passive | 0 | 0 | 29000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (10) | Toggle | 10 | 0 | 88000 | Increases critical attack power. MP will be consumed continuously. |
| Level 55 | |||||
Backstab (16) | Active | 77 | 40 | 39000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2505. |
Backstab (17) | Active | 79 | 40 | 39000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2625. |
Backstab (18) | Active | 81 | 40 | 39000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2748. |
Confusion (10) (spellbook) | Active Magical | 50 | 600 | 116000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (16) | Active | 52 | 40 | 39000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2505. |
Deadly Blow (17) | Active | 53 | 40 | 39000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2625. |
Deadly Blow (18) | Active | 55 | 40 | 39000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2748. |
Drain Health (32) (spellbook) | Active Magical | 37 | 600 | 39000 | Absorb the target's HP. Power 73. |
Drain Health (33) (spellbook) | Active Magical | 38 | 600 | 39000 | Absorb the target's HP. Power 75. |
Drain Health (34) (spellbook) | Active Magical | 38 | 600 | 39000 | Absorb the target's HP. Power 77. |
Sand Bomb (1) | Active | 0 | 0 | 116000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1. |
Trick (3) | Active | 61 | 400 | 116000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Unlock (10) | Active | 51 | 40 | 116000 | Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 10 Keys of a Thief. Also opens chests. |
Freezing Strike (13)(spellbook) | Active Magical | 25 | 600 | 58000 | Freezes an enemy, instantly reducing their speed. Power 45. Effect 2. |
Freezing Strike (14)(spellbook) | Active Magical | 25 | 600 | 58000 | Freezes an enemy, instantly reducing their speed. Power 46. Effect 2. |
Hex (6) (spellbook) | Active Magical | 25 | 600 | 116000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (8) (spellbook) | Active Magical | 25 | 600 | 116000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (28) | Active | 58 | 40 | 39000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 279. Effect 6. |
Sting (29) | Active | 59 | 40 | 39000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 292. Effect 6. |
Sting (30) | Active | 61 | 40 | 39000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 306. Effect 6. |
Ultimate Evasion (2) | Active | 50 | 0 | 116000 | Significantly increases Evasion and resistance to debuff attacks. Effect 2. |
Veil (5) | Active | 61 | 500 | 116000 | Blurs enemy's vision, discouraging aggressive behavior. |
Acrobatic Move (3) | Passive | 0 | 0 | 116000 | Dodging abilities increase when running. |
Acrobatics (2) | Passive | 0 | 0 | 116000 | Reduces falling damage. |
Breath Boost (2) | Passive | 0 | 0 | 116000 | Increases lung capacity. |
Create Common Item (7) | Passive | 0 | 0 | Free | Creates level 7 common items. |
Dagger Mastery (24) | Passive | 0 | 0 | 39000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (25) | Passive | 0 | 0 | 39000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (26) | Passive | 0 | 0 | 39000 | Increases P. Atk. when using a dagger. |
Light Armor Mastery (26) | Passive | 0 | 0 | 39000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (27) | Passive | 0 | 0 | 39000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (28) | Passive | 0 | 0 | 39000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (11) | Toggle | 10 | 0 | 116000 | Increases critical attack power. MP will be consumed continuously. |
| Level 58 | |||||
Backstab (19) | Active | 83 | 40 | 42000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2875. |
Backstab (20) | Active | 84 | 40 | 42000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3004. |
Backstab (21) | Active | 86 | 40 | 42000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3136. |
Confusion (11) (spellbook) | Active Magical | 54 | 600 | 126000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (19) | Active | 56 | 40 | 42000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2875. |
Deadly Blow (20) | Active | 57 | 40 | 42000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3004. |
Deadly Blow (21) | Active | 58 | 40 | 42000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3136. |
Drain Health (35) (spellbook) | Active Magical | 39 | 600 | 42000 | Absorb the target's HP. Power 78. |
Drain Health (36) (spellbook) | Active Magical | 40 | 600 | 42000 | Absorb the target's HP. Power 80. |
Drain Health (37) (spellbook) | Active Magical | 40 | 600 | 42000 | Absorb the target's HP. Power 82. |
Mortal Strike (1) | Active | 0 | 0 | 126000 | Temporarily increases your chances of making a critical strike. Requires a dagger. Effect 1. |
Sand Bomb (2) | Active | 0 | 0 | 126000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1. |
Summon Treasure Key (2) | Active | 0 | 0 | 126000 | Summons Treasure Chest Keys. Summons 2-3 keys between grades 4 and 6. Consumes 3 Thief Keys. |
Trick (4) | Active | 65 | 400 | 126000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Bleed (4) | Active | 81 | 40 | 126000 | Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 6. |
Freezing Strike (15)(spellbook) | Active Magical | 27 | 600 | 63000 | Freezes an enemy, instantly reducing their speed. Power 48. Effect 2. |
Freezing Strike (16)(spellbook) | Active Magical | 28 | 600 | 63000 | Freezes an enemy, instantly reducing their speed. Power 49. Effect 2. |
Hex (7) (spellbook) | Active Magical | 28 | 600 | 126000 | Temporarily reduces a target's P. Def. Effect 3. |
Poison (3) (spellbook) | Active Magical | 28 | 600 | 126000 | Instantly poisons enemy. Effect 6. |
Power Break (9)(spellbook) | Active Magical | 28 | 600 | 126000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (31) | Active | 62 | 40 | 42000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 320. Effect 6. |
Sting (32) | Active | 63 | 40 | 42000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 334. Effect 6. |
Sting (33) | Active | 65 | 40 | 42000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 349. Effect 6. |
Veil (6) | Active | 65 | 500 | 126000 | Blurs enemy's vision, discouraging aggressive behavior. |
Boost Evasion (3) | Passive | 0 | 0 | 126000 | Increases Evasion. |
Dagger Mastery (27) | Passive | 0 | 0 | 42000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (28) | Passive | 0 | 0 | 42000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (29) | Passive | 0 | 0 | 42000 | Increases P. Atk. when using a dagger. |
Light Armor Mastery (29) | Passive | 0 | 0 | 42000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (30) | Passive | 0 | 0 | 42000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (31) | Passive | 0 | 0 | 42000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (12) | Toggle | 11 | 0 | 126000 | Increases critical attack power. MP will be consumed continuously. |
| Level 60 | |||||
Backstab (22) | Active | 88 | 40 | 91000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3271. |
Backstab (23) | Active | 90 | 40 | 91000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3408. |
Confusion (12) (spellbook) | Active Magical | 55 | 600 | 181000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (22) | Active | 60 | 40 | 91000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3271. |
Deadly Blow (23) | Active | 61 | 40 | 91000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3408. |
Drain Health (38) (spellbook) | Active Magical | 42 | 600 | 91000 | Absorb the target's HP. Power 84 |
Drain Health (39) (spellbook) | Active Magical | 42 | 600 | 91000 | Absorb the target's HP. Power 85 |
Escape Shackle (1) | Active | 60 | 0 | 181000 | Allows you to escape from a captured state. |
Sand Bomb (3) | Active | 0 | 0 | 181000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1. |
Trick (5) | Active | 68 | 400 | 181000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Unlock (11) | Active | 55 | 40 | 181000 | Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 11 Keys of a Thief. Also opens chests. |
Freezing Strike (17)(spellbook) | Active Magical | 28 | 600 | 181000 | Freezes an enemy, instantly reducing their speed. Power 51. Effect 2. |
Hex (8) (spellbook) | Active Magical | 28 | 600 | 181000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (10)(spellbook) | Active Magical | 28 | 600 | 181000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (34) | Active | 66 | 40 | 91000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 364. Effect 6. |
Sting (35) | Active | 68 | 40 | 91000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 379. Effect 7. |
Veil (7) | Active | 68 | 500 | 181000 | Blurs enemy's vision, discouraging aggressive behavior. |
Dagger Mastery (30) | Passive | 0 | 0 | 91000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (31) | Passive | 0 | 0 | 91000 | Increases P. Atk. when using a dagger. |
Light Armor Mastery (32) | Passive | 0 | 0 | 91000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (33) | Passive | 0 | 0 | 91000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (13) | Toggle | 11 | 0 | 181000 | Increases critical attack power. MP will be consumed continuously. |
| Level 61 | |||||
Divine Inspiration (2) | Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
Expertise A (4) | Passive | 0 | 0 | Free | You become familiar with A-Grade equipment. |
| Level 62 | |||||
Backstab (24) | Active | 90 | 40 | 130000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3548. |
Backstab (25) | Active | 92 | 40 | 130000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3690. |
Confusion (13) (spellbook) | Active Magical | 58 | 600 | 270000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (24) | Active | 61 | 40 | 130000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3548. |
Deadly Blow (25) | Active | 62 | 40 | 130000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3690. |
Drain Health (40) (spellbook) | Active Magical | 43 | 600 | 130000 | Absorb the target's HP. Power 87 |
Drain Health (41) (spellbook) | Active Magical | 44 | 600 | 130000 | Absorb the target's HP. Power 89 |
Sand Bomb (4) | Active | 0 | 0 | 270000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1. |
Trick (6) | Active | 69 | 400 | 270000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Freezing Strike (18)(spellbook) | Active Magical | 29 | 600 | 270000 | Freezes an enemy, instantly reducing their speed. Power 53. Effect 2. |
Hex (9) (spellbook) | Active Magical | 29 | 600 | 270000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (11)(spellbook) | Active Magical | 29 | 600 | 270000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (36) | Active | 68 | 40 | 130000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 395. Effect 7. |
Sting (37) | Active | 69 | 40 | 130000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 410. Effect 7. |
Veil (8) | Active | 69 | 500 | 270000 | Blurs enemy's vision, discouraging aggressive behavior. |
Create Common Item (8) | Passive | 0 | 0 | Free | Creates level 8 common items. |
Dagger Mastery (32) | Passive | 0 | 0 | 130000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (33) | Passive | 0 | 0 | 130000 | Increases P. Atk. when using a dagger. |
Esprit (6) | Passive | 0 | 0 | 270000 | Increases HP/MP regeneration while running. |
Light Armor Mastery (34) | Passive | 0 | 0 | 130000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (35) | Passive | 0 | 0 | 130000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (14) | Toggle | 12 | 0 | 270000 | Increases critical attack power. MP will be consumed continuously. |
| Level 64 | |||||
Backstab (26) | Active | 94 | 40 | 150000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3834. |
Backstab (27) | Active | 95 | 40 | 150000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3980. |
Confusion (14) (spellbook) | Active Magical | 60 | 600 | 300000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (26) | Active | 63 | 40 | 150000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3834. |
Deadly Blow (27) | Active | 65 | 40 | 150000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3980. |
Drain Health (42) (spellbook) | Active Magical | 44 | 600 | 150000 | Absorb the target's HP. Power 90 |
Drain Health (43) (spellbook) | Active Magical | 45 | 600 | 150000 | Absorb the target's HP. Power 92 |
Sand Bomb (5) | Active | 0 | 0 | 300000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1. |
Trick (7) | Active | 72 | 400 | 300000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Unlock (12) | Active | 59 | 40 | 300000 | Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 13 Keys of a Thief. Also opens chests. |
Freezing Strike (19)(spellbook) | Active Magical | 30 | 600 | 300000 | Freezes an enemy, instantly reducing their speed. Power 56. Effect 2. |
Hex (10) (spellbook) | Active Magical | 30 | 600 | 300000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (12)(spellbook) | Active Magical | 30 | 600 | 300000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (38) | Active | 70 | 40 | 150000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 426. Effect 7. |
Sting (39) | Active | 72 | 40 | 150000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 443. Effect 7. |
Veil (9) | Active | 72 | 500 | 300000 | Blurs enemy's vision, discouraging aggressive behavior. |
Critical Power (5) | Passive | 0 | 0 | 300000 | Inflicts additional damage during critical attacks. |
Dagger Mastery (34) | Passive | 0 | 0 | 150000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (35) | Passive | 0 | 0 | 150000 | Increases P. Atk. when using a dagger. |
Light Armor Mastery (36) | Passive | 0 | 0 | 150000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (37) | Passive | 0 | 0 | 150000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (15) | Toggle | 12 | 0 | 300000 | Increases critical attack power. MP will be consumed continuously. |
| Level 66 | |||||
Backstab (28) | Active | 97 | 40 | 180000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4127. |
Backstab (29) | Active | 99 | 40 | 180000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4275. |
Blinding Blow (1) | Active | 133 | 40 | 180000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 2751. |
Blinding Blow (2) | Active | 135 | 40 | 180000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 2850. |
Confusion (15) (spellbook) | Active Magical | 62 | 600 | 370000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (28) | Active | 66 | 40 | 180000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4127. |
Deadly Blow (29) | Active | 67 | 40 | 180000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4275. |
Drain Health (44) (spellbook) | Active Magical | 45 | 600 | 180000 | Absorb the target's HP. Power 94 |
Drain Health (45) (spellbook) | Active Magical | 47 | 600 | 180000 | Absorb the target's HP. Power 96 |
Mortal Strike (2) | Active | 0 | 0 | 370000 | Temporarily increases your chances of making a critical strike. Requires a dagger. Effect 2. |
Sand Bomb (6) | Active | 0 | 0 | 370000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2. |
Summon Treasure Key (3) | Active | 0 | 0 | 370000 | Summons Treasure Chest Keys. Summons 2-3 keys between grades 5 and 7. Consumes 4 Thief Keys. |
Trick (8) | Active | 74 | 400 | 370000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Bleed (5) | Active | 93 | 40 | 370000 | Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 7. |
Freezing Strike (20)(spellbook) | Active Magical | 32 | 600 | 370000 | Freezes an enemy, instantly reducing their speed. Power 58. Effect 2. |
Hex (11) (spellbook) | Active Magical | 32 | 600 | 370000 | Temporarily reduces a target's P. Def. Effect 3. |
Poison (4) (spellbook) | Active Magical | 32 | 600 | 370000 | Instantly poisons enemy. Effect 7. |
Power Break (13)(spellbook) | Active Magical | 32 | 600 | 370000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (40) | Active | 73 | 40 | 180000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 459. Effect 7. |
Sting (41) | Active | 74 | 40 | 180000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 475. Effect 7. |
Veil (10) | Active | 74 | 500 | 370000 | Blurs enemy's vision, discouraging aggressive behavior. |
Dagger Mastery (36) | Passive | 0 | 0 | 180000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (37) | Passive | 0 | 0 | 180000 | Increases P. Atk. when using a dagger. |
Light Armor Mastery (38) | Passive | 0 | 0 | 180000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (39) | Passive | 0 | 0 | 180000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (16) | Toggle | 13 | 0 | 370000 | Increases critical attack power. MP will be consumed continuously. |
| Level 68 | |||||
Backstab (30) | Active | 100 | 40 | 230000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4425. |
Backstab (31) | Active | 102 | 40 | 230000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4575. |
Blinding Blow (3) | Active | 137 | 40 | 230000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 2850. |
Blinding Blow (4) | Active | 139 | 40 | 230000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3050. |
Confusion (16) (spellbook) | Active Magical | 64 | 600 | 460000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (30) | Active | 68 | 40 | 230000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4425. |
Deadly Blow (31) | Active | 69 | 40 | 230000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4575. |
Drain Health (46) (spellbook) | Active Magical | 48 | 600 | 230000 | Absorb the target's HP. Power 97 |
Drain Health (47) (spellbook) | Active Magical | 48 | 600 | 230000 | Absorb the target's HP. Power 99 |
Sand Bomb (7) | Active | 0 | 0 | 460000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2. |
Trick (9) | Active | 77 | 400 | 460000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Unlock (13) | Active | 63 | 40 | 460000 | Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 15 Keys of a Thief. Also opens chests. |
Freezing Strike (21)(spellbook) | Active Magical | 33 | 600 | 460000 | Freezes an enemy, instantly reducing their speed. Power 59. Effect 2. |
Hex (12) (spellbook) | Active Magical | 33 | 600 | 460000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (14)(spellbook) | Active Magical | 33 | 600 | 460000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (42) | Active | 75 | 40 | 230000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 492. Effect 7. |
Sting (43) | Active | 77 | 40 | 230000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 509. Effect 7. |
Veil (11) | Active | 77 | 500 | 460000 | Blurs enemy's vision, discouraging aggressive behavior. |
Dagger Mastery (38) | Passive | 0 | 0 | 230000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (39) | Passive | 0 | 0 | 230000 | Increases P. Atk. when using a dagger. |
Esprit (7) | Passive | 0 | 0 | 460000 | Increases HP/MP regeneration while running. |
Light Armor Mastery (40) | Passive | 0 | 0 | 230000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (41) | Passive | 0 | 0 | 230000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (17) | Toggle | 13 | 0 | 460000 | Increases critical attack power. MP will be consumed continuously. |
| Level 70 | |||||
Backstab (32) | Active | 104 | 40 | 290000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4726. |
Backstab (33) | Active | 105 | 40 | 290000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4878. |
Blinding Blow (5) | Active | 141 | 40 | 290000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3151. |
Blinding Blow (6) | Active | 143 | 40 | 290000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3252. |
Confusion (17) (spellbook) | Active Magical | 65 | 600 | 580000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (32) | Active | 70 | 40 | 290000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4726. |
Deadly Blow (33) | Active | 71 | 40 | 290000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4878. |
Drain Health (48) (spellbook) | Active Magical | 49 | 600 | 290000 | Absorb the target's HP. Power 100 |
Drain Health (49) (spellbook) | Active Magical | 49 | 600 | 290000 | Absorb the target's HP. Power 102 |
Sand Bomb (8) | Active | 0 | 0 | 580000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2. |
Trick (10) | Active | 79 | 400 | 580000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Bleed (6) | Active | 99 | 40 | 580000 | Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 8. |
Freezing Strike (22)(spellbook) | Active Magical | 33 | 600 | 580000 | Freezes an enemy, instantly reducing their speed. Power 61. Effect 2. |
Hex (13) (spellbook) | Active Magical | 33 | 600 | 580000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (15)(spellbook) | Active Magical | 33 | 600 | 580000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (44) | Active | 78 | 40 | 290000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 526. Effect 7. |
Sting (45) | Active | 79 | 40 | 290000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 542. Effect 8. |
Veil (12) | Active | 79 | 500 | 580000 | Blurs enemy's vision, discouraging aggressive behavior. |
Create Common Item (9) | Passive | 0 | 0 | Free | Creates level 9 common items. |
Dagger Mastery (40) | Passive | 0 | 0 | 290000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (41) | Passive | 0 | 0 | 290000 | Increases P. Atk. when using a dagger. |
Light Armor Mastery (42) | Passive | 0 | 0 | 290000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (43) | Passive | 0 | 0 | 290000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (18) | Toggle | 13 | 0 | 580000 | Increases critical attack power. MP will be consumed continuously. |
| Level 72 | |||||
Shadow Step (1) (spellbook) | - | - | Free | (no description yet) | |
Backstab (34) | Active | 107 | 40 | 350000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5029. |
Backstab (35) | Active | 108 | 40 | 350000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5180. |
Blinding Blow (7) | Active | 145 | 40 | 350000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3353. |
Blinding Blow (8) | Active | 147 | 40 | 350000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3453. |
Confusion (18) (spellbook) | Active Magical | 67 | 600 | 710000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (34) | Active | 72 | 40 | 350000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5029. |
Deadly Blow (35) | Active | 73 | 40 | 350000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5180. |
Drain Health (50) (spellbook) | Active Magical | 50 | 600 | 350000 | Absorb the target's HP. Power 104 |
Drain Health (51) (spellbook) | Active Magical | 50 | 600 | 350000 | Absorb the target's HP. Power 105 |
Sand Bomb (9) | Active | 0 | 0 | 710000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2. |
Trick (11) | Active | 81 | 400 | 710000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Unlock (14) | Active | 67 | 40 | 710000 | Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 17 Keys of a Thief. Also opens chests. |
Freezing Strike (23)(spellbook) | Active Magical | 34 | 600 | 710000 | Freezes an enemy, instantly reducing their speed. Power 63. Effect 2. |
Hex (14) (spellbook) | Active Magical | 34 | 600 | 710000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (16)(spellbook) | Active Magical | 34 | 600 | 710000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (46) | Active | 80 | 40 | 350000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 559. Effect 8. |
Sting (47) | Active | 81 | 40 | 350000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 576. Effect 8. |
Veil (13) | Active | 81 | 500 | 710000 | Blurs enemy's vision, discouraging aggressive behavior. |
Critical Power (6) | Passive | 0 | 0 | 710000 | Inflicts additional damage during critical attacks. |
Dagger Mastery (42) | Passive | 0 | 0 | 350000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (43) | Passive | 0 | 0 | 350000 | Increases P. Atk. when using a dagger. |
Light Armor Mastery (44) | Passive | 0 | 0 | 350000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (45) | Passive | 0 | 0 | 350000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (19) | Toggle | 14 | 0 | 710000 | Increases critical attack power. MP will be consumed continuously. |
| Level 74 | |||||
Evasion Counter (1)(spellbook) | - | - | Free | (no description yet) | |
Backstab (36) | Active | 110 | 40 | 680000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5330. |
Backstab (37) | Active | 111 | 40 | 680000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5479. |
Blinding Blow (9) | Active | 149 | 40 | 680000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3553. |
Blinding Blow (10) | Active | 151 | 40 | 680000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3653. |
Confusion (19) (spellbook) | Active Magical | 69 | 600 | 1370000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Critical Power (7) | Active | 0 | 0 | 1180000 | Inflicts additional damage during critical attacks. |
Deadly Blow (36) | Active | 74 | 40 | 680000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5330. |
Deadly Blow (37) | Active | 75 | 40 | 680000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5479. |
Drain Health (52) (spellbook) | Active Magical | 52 | 600 | 680000 | Absorb the target's HP. Power 107 |
Drain Health (53) (spellbook) | Active Magical | 52 | 600 | 680000 | Absorb the target's HP. Power 108 |
Find Trap (1) | Active | 0 | 0 | 1180000 | Detects traps below Level 78. |
Mortal Strike (3) | Active | 0 | 0 | 1370000 | Temporarily increases your chances of making a critical strike. Requires a dagger. Effect 3. |
Remove Trap (1) | Active | 0 | 0 | 1180000 | Disarms traps below Level 78. |
Sand Bomb (10) | Active | 0 | 0 | 1370000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 3. |
Summon Treasure Key (4) | Active | 0 | 0 | 1370000 | Summons Treasure Chest Keys. Summons 2-3 keys between grades 6 and 8. Consumes 6 Thief Keys. |
Trick (12) | Active | 83 | 400 | 1370000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Freezing Strike (24)(spellbook) | Active Magical | 35 | 600 | 1370000 | Freezes an enemy, instantly reducing their speed. Power 65. Effect 2. |
Hex (15) (spellbook) | Active Magical | 35 | 600 | 1370000 | Temporarily reduces a target's P. Def. Effect 3. |
Poison (5) (spellbook) | Active Magical | 35 | 600 | 1370000 | Instantly poisons enemy. Effect 8. |
Power Break (17)(spellbook) | Active Magical | 35 | 600 | 1370000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (48) | Active | 82 | 40 | 680000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 593. Effect 8. |
Sting (49) | Active | 83 | 40 | 680000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 609. Effect 8. |
Veil (14) | Active | 83 | 500 | 1370000 | Blurs enemy's vision, discouraging aggressive behavior. |
Dagger Mastery (44) | Passive | 0 | 0 | 680000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (45) | Passive | 0 | 0 | 680000 | Increases P. Atk. when using a dagger. |
Esprit (8) | Passive | 0 | 0 | 1370000 | Increases HP/MP regeneration while running. |
Light Armor Mastery (46) | Passive | 0 | 0 | 680000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (47) | Passive | 0 | 0 | 680000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (20) | Toggle | 14 | 0 | 1370000 | Increases critical attack power. MP will be consumed continuously. |
| Level 75 | |||||
Aura Bird - Falcon (1) | - | - | Free | (no description yet) | |
Aura Bird - Owl (1) | - | - | Free | (no description yet) | |
| Level 76 | |||||
Divine Inspiration (3) | Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
Divine Inspiration (4) | Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
Expertise S (5) | Passive | 0 | 0 | Free | You become familiar with S-Grade equipment. |
Fonte Pmfun

Backstab (1)
Confusion (5) (spellbook)
Deadly Blow (1)
Drain Health (17) (spellbook)
Unlock (6)
Freezing Strike (3)
Hex (1) (spellbook)
Power Break (3)
Sting (13)
Critical Power (3)
Dagger Mastery (9)
Expertise C (2)
Light Armor Mastery (11)
Silent Move (1)
Vicious Stance (6)
Veil (1)
Acrobatic Move (2)
Create Common Item (5)
Esprit (2)
Quick Step (2)
Summon Treasure Key (1)
Boost Evasion (2)
Trick (1)
Bleed (3)
Poison (2) (spellbook)
Divine Inspiration (1)
Lure (1)
Expertise B (3)
Sand Bomb (1)
Ultimate Evasion (2)
Acrobatics (2)
Breath Boost (2)
Mortal Strike (1)
Escape Shackle (1)
Expertise A (4)
Blinding Blow (1)
Shadow Step (1) (spellbook)
Evasion Counter (1)
Find Trap (1)
Remove Trap (1)
Aura Bird - Falcon (1)
Aura Bird - Owl (1)
Expertise S (5)
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